- Q: While playing a “Return to” scenario, what do I do if a campaign guide instruction or card ability refers to a card from an encounter set that has been replaced with a new encounter set? A: If it is a setup instruction or an instruction to search for that card and put it into play, the investigators should find the matching card from the new encounter set that replaced it and follow the instructions using that card, instead. (If it is unclear which is the matching card, use the encounter numbers to help guide you. For example, Wizard of the Order is card 4/6 of the Dark Cult set; if that set was replaced, the matching card would be card 4/6 of the new set.) If it is a gameplay effect other than the above, ignore it. - FAQ, v.2.0, August 2022
Scenario
Perform the setup as indicated in the Night of the Zealot Campaign Guide, with the following exceptions:
- When gathering encounter sets, also gather the new encounter sets for Return to The Gathering shown here.
- Remove Act 1a- "Trapped" from the game and replace it with the new Act 1a- "Mysterious Gateway."
(Continued on reverse side.)
Return to The Gathering - Retro
- Remove the original Study location from the game and replace it with the new Study (Aberrant Gateway). Put the Study (Aberrant Gateway) into play. Each investigator begins play in the Study (Aberrant Gateway).
- Put the new Guest Hall, Bedroom, and Bathroom locations into play.
- Remove the original Hallway location from the game.
- Choose one of the two Attic locations and one of the two Cellar locations at random, and set them aside, out of play. Remove the other versions of Attic and Cellar from the game.
- Set each other location aside, out of play.
FAQs
(from the official FAQ or responses to the official rules question form)Reviews
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