Card is pretty over costed but if your playing Trish in core 2026 and have a limited card pool its not awful. If your a legacy player this card is good in Ursula, and generally pretty good in TFA campaign.
Card is pretty over costed but if your playing Trish in core 2026 and have a limited card pool its not awful. If your a legacy player this card is good in Ursula, and generally pretty good in TFA campaign.
hi, just finish the 4th ah. i find out this is the strongest character i had played, maybe he is the strongest character in ah. so i just want to comment about this op character's infinity combo.
1st find away to power up your book status, use Feed the mind lv 3 + delay the inevitable to all the horrors , draw all the cards in your deck and grave.
2nd use knowledge is power to fast active your spell or book cards abilities in hand or field.
3rd use draw effect cards to draw cards from your empty deck to take back knowledge is power. than you will get an infinity fast play.
you can combo with forbidden tome, infinity move and take 1 clue without action point. combo with the necronomicon, infinity pick any opened location clue or damage engaged enemy. or other spell or book's card .
i already use this deck and end the 4th episode. only problem is about the teammates feeling.
I ran a 2-handed solo Return to Carcosa with Wini and Akachi. The campaign took a doubt-ful turn and I was faced against this monster in the last scenario. Absolute punishment. Akachi starts at 5 Willpower and I got her to 7 with the tarot card and Holy Rosary. Even then you are faced against 5 and 6-difficulty test to evade this, which is very hard to achieve unless you are also armed with some skill cards. It feels like another timer, that is much more punishing than doom on the agenda and will kill you much sooner. When this is paired with the location Recesses of your Own Mind , it really turns out the doubt route is an absolute hell for mystics and proof you need prior knowledge of the campaign in order to not be faced against impossible odds in Dim Carcosa.
Played this with Carson (on a certain infamous scenario with a lot of party wide direct damage and horror) and it was game saving. Particularly with how Carson’s weakness works. As soon as his weakness comes out you can reliably return it to your deck at the end of the turn at the cost of one horror. When your deck eventually thins down to only having one or two copies of hallowed mirror left in it, and you have a copy in your hand, you can just spam this with your actions each turn. 5 net healing a turn that’s reliable can outpace most damage and horror gimmicks, especially with an investigator like Carson that would otherwise gift most of his actions away. Overall this is one of my go to mid campaign upgrades for select investigators like Carson, Marion etc who can just use it so effectively.
If you are playing with Legacy content, this card found a new home in Isabelle Barnes: with it, Isabelle can safely commit out of her ass to any skill test she needs help to pass, or not bother if she know if she would fail, which also more or less gurantees she doesn't have to take direct horror in vain when using her ability and that she can trigger effects on skill that require her to pass (or fail). Add Survivor recursion like Scavenging, Resourceful or the new Do or Die to recover the mirror and Isabelle is a force to reckon with who can easily overshadow her sister.