Reliable

Q: Does this item's effect combine with Masks? And if so, can I use Wolf Mask on a test?
My understanding is the mask's triggered ability resolves "for this skill test" so I would be getting +1 to all skills during the skill test.
On the 2nd question - I know there is a rule that forbids commiting cards without proper icons to tests but I don't recall any restriction on using assest to boost a skill irrelevant to the test.

lucask · 1
The Wolf Mask's ability finishes resolving immediately, it isn't considered to be in the middle of resolving for as long as its bonus applies. Which means Reliable's effect would end before you continue past the player window you used Wolf Mask into the rest of the skill test. — Thatwasademo · 58
(in general, if you continue on from an ability to proceed to the next framework step or to an ability or action that started before the ability in question did, that ability is done resolving, even if it created lasting effects that are still active) — Thatwasademo · 58
Thorough Inquiry

I am absolutely loving this card in my Parallel Roland deck. Both versions of Roland's deckbuilding can take it, and Red Tape makes it a fast play (so it only costs one action), which makes it just about the largest quantity draw in the game... and one action, two resources, and one card in return for five cards is also just profitable.

Cassus · 10
In my experience my hand was usually at its limit, so I just commit it just for its symbols. — Tharzax · 1
On the Hunt

I slept on this card so hard because I fixated on the idea that I was giving up a card and a resource just to (what I felt like) was just trading in one encounter card (which would probably be fine anyway, since Guardians tend to be pretty mythos resistant) with another, but I've come to really appreciate how much this card does.

It does cost a card and a resource, and you don't even know if the card you were going to get anyway might have been an enemy or a treachery that would have been easily solvable. And yet, this is so, so worth it.

Firstly, in a vast majority of scenarios, the odds of whiffing is absolutely miniscule. The math would depend on the exact configuration for each scenario, but even if you have an encounter deck with 40 cards with only 4 enemies in it, you have an 89% chance of hitting! I'm not sure of the exact numbers, but I think a vast majority of scenarios are going to have better odds than that.

In my opinion, what makes the card worth it, is that the enemy spawns engaged with you instead of anywhere else. That means that if it is aloof, you're not wasting engage actions. If it spawns away from you, in an empty location, etc., you're not having to go off-course, probably wasting multiple actions, just to chase it down. If it has concealed, it doesn't resolve its concealed keyword and make you hunt the shadows. If it is added to your hand, it bypasses that! (iykyk)

Lastly, a vast majority of guardians/killers are going to get some form of reward for killing/fighting enemies. Roland can use this at a high-shroud location to get a clue, it can be used to pop off with Scene of the Crime, Evidence, Glory, etc., Zoey gets her money back, Tony gets the free action and gets the resource back with his Bounty and gets to trigger Lucky Cigarette Case for the card, plus any other "succeeds by" bonuses he might have (and he's actually otherwise soft to the actual treacheries!)

I feel like this, along with Kicking the Hornets Nest (and the new card draw one to come in the Drowned City), require actual play with cards that synergize with them to fully appreciate, as you can't just run the numbers of "is this amount of damage worth this amount of actions/resources" like weapons, clue-finding events, etc.

Ancient Covenant

I'm not a fan of negating the tentacle token—it's part of the game's tension and theme. While useful in clutch moments, it feels too safe for my taste. I prefer the risk-and-reward dynamic without it.

sedlak87 · 4
Ancient Evils

Ge 2 to 3 in every 1 agenda or a scenario. That mean 7 full turn short or 1 agenda. It's funny to be nolonger funny anymore. I recommend to repalce to reshuffle 3 Ancient Evils with 3 Resurgent Evils Then randomly pick only 3 to any scenarios which using it

AquaDrehz · 202