For a non-Hunter, particularly brutal:
Cluever gets mugged → Luke yanks the monster into the next room → gets ~3 resources → vanishes into another dimension → monster stands there doing nothing.
Testless enemy disposal for one action.
Evento
Spell. Trick.
Costi: 0.
Parley. Choose a non-Elite enemy at your location or at a connecting location. Move that enemy to your location, engage it, and gain resources equal to its combined damage/horror values.
No faqs yet for this card.
For a non-Hunter, particularly brutal:
Cluever gets mugged → Luke yanks the monster into the next room → gets ~3 resources → vanishes into another dimension → monster stands there doing nothing.
Testless enemy disposal for one action.
This card is better than it looks. A resource event that doesn’t provoke attacks of opportunity is something already worth considering for fighters, but the action compression it offers is really great: a (quasi) move, an engage, and a resource action all in one card.
I like running it either on flex investigators, event-based fighters, or in tandem with highly mobile cluevers (the ones you need to be chasing around). If your deck requieres a lot of early setup, a conditional resource card might not be the best card, though.
In chapter 2 specifically I like it on Isabelle decks because she can use it to trigger traps! It is a fun interaction, and I believe it is worth building around.
I think this is the most underrated card of Chapter 2 so far and will eventually be considered a staple.
If you are a fighter and have access to this card, then it should be in your deck. No ifs, no buts.
You get to engage an enemy off your cluever even if you are already engaged with another enemy. Not only will you not take an attack of opportunity for this, but you'll get paid to do so? It bodies Taunt and Get Over Here.
This card is so much stronger than it first appears.