|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
Difrakt · 746
A conceptual Three Aces deck for Skids. The idea with this deck is to assemble a nuclear boom engine that triggers Three Aces/All In/DoN together to draw half your deck in a single turn. It's well understood that Mandy is the best default user of Three Aces because Rogues do not have native capability to tutor out the second and third copy of myriad cards, and Three Aces is difficult to use otherwise.
What Rogues do have is All In and Double or Nothing, which together are capable of drawing enormous quantities of cards. With Three Aces you can guarantee a full trigger of this combo without worrying about any risk at all.
As a combo deck there are still issues with drawing your desired pieces. For this we thin our deck with Easy Mark and cards like Daring or generic value cards like Take the Initiative. Finally, Lucid Dreaming with Double Double can be a "poor" Rogue's Mandy by duplicating the effect and acquiring both the 2nd and 3rd copies. This full combo won't be initially available, but once you assemble it you should be capable of pulling off numerous boom-turns sequentially.
The remaining cards are either valuable assets or ways of utilizing your over-draw to create value (Watch This, Swift Reflexes, Ace in the Hole, Skids ID)
The cards in this deck are generally speaking 'good' so even before you assemble your engine the idea is to survive and accelerate, something Skids is just good at. Its a concept deck which I hope to test out at some point, but let me know if you try it.