Diana Stanley Survives Dunwich! (Solo)

Card draw simulator

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RedRedshaw · 390

Diana Stanley solo deck completing the Dunwich Campaign on standard difficulty!

Aggressive VP farming on the first few missions allowed for some quick staple upgrades, namely "I've Had Worse x2" and "Counterspell" to abuse her card and resource farming. "Dig too deep" was used to farm VP, these were swapped for "Seal of the Elder Sign" at the last mission (the second Seal of the Elder Sign was added with 5 VP you get from winning the campaign). Despite not having any fight abilities, the "Overpowers" were helpful early game paired with "Spectral Razor" to prevent getting overwhelmed by early monsters while the willpower stat was ramping up.

Allstar cards in the deck were "Deny Existence" and "I've had Worse" which allowed easy farming of resources and cards while keeping sanity and health at good levels.

A brief overview of missions:

1A Extracurricular Activity - Saved the Students

1B The House Always Wins - Failed to Save Peter Clover, Resigned

2 The Miskatonic Museum - Recovered the Necronomicon

3 The Essex County Express - Started the Train, suffered 1 physical trauma

4 Blood on the Altar - Resigned Early, did not make it to the secret chamber, everyone except Armitage sacrificed

5 Undimensioned and Unseen - Slayed all 2 Broods of Yog Sothoth, none escaped

6 Where Doom Awaits - Defeated Seth Bishop and Entered the Gate

7 Lost in Time and Space - Escaped!

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