Dragon Bonking Mary

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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Weetaho · 21

Ok, so this is my first try on building a deck in this wonderful, wonderful game. I only have these packs available (Revised Core + Dunwich investigators + EotE investigators + Innsmouth big box [planning on getting the rest of the cycle later on]), so, I think that's the best I could do.

I conceptually love Sister Mary and how bless tokens work, so, with her and a bunch of her cards, I'm trying to stuff the deck with blesses, then seal them on Rite of Sanctification to power up our pricy assets, meanwhile clogging our arcane slot for Dragon Pole which is our main source of damage alongside Shriveling.

This I think is a fine starting deck as I shaped her as both a support and a bit of a damage dealer.

Treacheries won't be much of a problem with the two wards, and for tanking enemies' physical damage we have our beloved doggo, who can just ping annoying guys with too much health that we can finish by bonking them with the pole.

We have the possibility to setup our Rite of Sanctification on turn one with Tempt Fate and Mary's setup ability.

For the deck upgrade, I don't really know what I want to do, but I like these changes. I probably need more Innsmouth Cards to put better use of Sister Mary's blesses, but for now these will do the trick. I actually like the fact that is deck is trying to keep out as many bless tokens as possible from the token bag, so that we can avoid to get rekt by Mary's signature Treachery.

This is my level up in no particular order:

--2x Guard Dog ++2x Nkosi Mabati (clearly on the bless)

--1x Medical Student ++1x Brother Xavier

-- 2x Rite of Seeking ++2x Divination (I think this is actually better than the other, which is really, really risky)

-- 2x Emergency Cache ++ 2x I've Had Worse (yes, they are expensive, but I just don't have anything else to put in, so if you have an experience overflow they are just fine)

Upgrade the Vicious Blows (if you have to soak more points, plus I really like extra damage. We can go for a 8 power bonk that does from 3 to 4 damage, which I think it is really good)

Especially for the last two, if there is need for something else to fit better in the group, I think there is no problem to swap them for other stuff, like Earthly Serenity to do a bit of healing.

If you have any kind of suggestion I really appreciate it.

EDIT: I think actually that maybe the first thing to do is to drop the bonking dragon pole shenanigans in favor of the unfortunately always awesome Cyclopean Hammer

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