Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Bryll · 7
Use Dr. William and Quick Study to reliably drop 1-3 clues per round, scoop them back up with double Research Notes, and generate 2 extra actions with double Press Pass.
Slow the first couple scenarios (and takes quite a bit of set-up each scenario), but incredibly quick towards the end.
Ran this 3 player through Edge of the Earth alongside Wilson Richards and Tommy Muldoon. Extra actions and movement was very good for big maps.
4 comments |
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Jul 24, 2024 |
Jul 24, 2024Solely for money. My first couple scenarios I was pretty cash strapped, especially when I was trying to get both Press Passes out early, so I upgraded into those. |
Jul 24, 2024Huh, that's interesting - if I may offer advice, I find Unearth the Ancients to be an amazing resource acceleration tool in seeker, I'd say it's probably worth the extra xp over +1 resource from the caches, you get to action compress, save money, and grab a clue - the restriction on seeker assets only is irritating for some decks, but this list doesn't seem like that will be a bother. |
Jul 24, 2024Thanks, I’ll take a look! Could work really well for some of the low cost seeker assets. (Dr. Males on, Research Notes). Wilson was running a supply build, so I was hoping the emergency caches could help him out, if I didn’t need the money, but that never seemed to materialize. |
Am I missing something? What are you refilling with Ecache (3)?