Calvin Wright "The Great Old Ones' Punching Bag"

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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RobertBlock · 25

"Dear Diary: Today I was run over by a Byakhee, insulted by a cultist, and ate glass for breakfast. Finally, I feel strong enough to actually win this game."

If you’re looking for an investigator who solves mysteries with a magnifying glass and a PhD, keep walking. This Calvin build is for those of us who enjoy tactical masochism.

The strategy is simple: let the scenario use you as a welcome mat until your stats become more terrifying than Azathoth himself.

The "Gear" (Or how to survive on scraps)

  • list text hereMeat Cleaver: Who needs magical artifacts when you have the pent-up rage of a deli clerk? Perfect for regaining sanity while turning a Deep One into mincemeat. It cuts, it heals, and it doesn't need batteries!

  • list text hereLeather Coat: The height of Arkham fashion. It won’t protect you from cosmic horror, but it keeps Calvin from spilling across the floor too early.

  • list text herePeter Sylvestre: The MVP. Peter is here to soak up Calvin’s mental trauma like an emotional sponge. He’s that friend who holds your hair back while you're vomiting—except instead of alcohol, it's eldritch visions.

Events & Skills: The art of failing upwards

  • list text hereSolemn Vow: Because sharing is caring. Sharing your damage with your teammates is the fastest way to stop getting invited to dinner parties, but hey, it gets Calvin "jacked" in record time.

  • list text hereTrial by Fire & Fight or Flight: The panic combo. When Calvin is one breath away from the grave, these cards turn him into a cross between Terminator and an Olympic athlete on a caffeine binge.

  • list text hereDesperate Skills (Reckless Assault, Desperate Search, etc.): The engine of the deck. They only work when you're on the brink of collapse—which, for Calvin, is basically every turn after Round 3.

Conclusion

This deck is a tribute to the resilience of those who have nothing left to lose because they’ve already lost everything (including their common sense). It’s cheap, it’s dirty, and it makes you feel like every time the encounter deck slaps you, it’s actually doing you a favor.

Pros: Scales like a beast. Peter Sylvestre is your best friend (and probably your only friend). Kills monsters with kitchen utensils.

Cons: If the investigator next to you sneezes too hard, you might die.

Requires nerves of steel and blind faith in "Look what I found!" or "Lucky!".

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