This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.
The quick brown Duke jumps over the lazy fox dog creature.
Evento
Fortune.
Costi: 0.
Fast. Play after an enemy at your location is defeated.
Investigators at your location gain a total of X resources, distributed as your wish. X is that enemy's printed health (to a maximum of 6).
No faqs yet for this card.
This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.
The quick brown Duke jumps over the lazy fox dog creature.
This is the additional level 0 economy that Guardian has been wanting for ages. Worst case, you can probably find a 2 HP enemy to defeat, making this a fast 2 resources, which is slightly better than Emergency Cache which Guardians are usually forced to play. Often you'll be able to find a 3 HP enemy, or later in campaigns enemies with 4+ health, which makes this a total bonanza. And it has the bonus utility of being able to give the money to other players, if they have a use for it and you don't. Note that you don't necessarily need to be defeating the enemy yourself, the enemy just needs to be defeated at your location.
Another way to look at it: you can think of a deck in terms of what its interaction with enemies is:
Staple card for Guardians; good enough for consideration in investigators that just have a Guardian splash.