Storia
Capitolo 1.
Rivelazione - Assegna le Rune Arcane a un luogo Distorsione.
Se ci sono 1 risorse su questa carta: Girala e segui le istruzioni riportate sull'altro lato.
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Se un investigatore di questo gruppo è riuscito a risolvere la capacità soprastante, questa carta ottiene: ": atfefuEt nau arpvo id 3).( oNn oupi tevirsien tacre ni tesuqa vorap id t.labàii eS iha cseocu,ss oaccllo 1 assiorr lluas icapo id euRn ecAanr id nu rloat purp.og"
Storia
If you are in Group B:
Etched upon the glass of the capsule slowly filling with water, you can see a blueprint begin to glow.
Each investigator in this group may immediately trade clues among one another. Move any number of clues from Chamber of Rain to Chamber of Sorrows, or vice-versa. Flip this card back over.
If you are in Group A:
The runes glow, and a piece of the wall slides to reveal a secret compartment, filled with trinkets.
Put the Key of Mysteries into play at the Chamber of Secrets. Flip this card back over.
If you are in Group C:
The runes in your chamber shift to form a word.
The word you see is the same word inscribed upon the wall of the Chamber of Secrets in Group A's play area (you may examine Group A's play area) Flip this card back over.
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