Unvisited Isle - Retro
Spectral mist blocks the way. Check Campaign Log.
- If the investigators sided with the Lodge, you cannot enter this location unless the brazier at the Forbidding Shore is lit.
- If the investigators sided with the coven, you cannot enter this location unless the brazier at the Forbidding Shore is unlit.
Unvisited Isle
Moss-Covered Steps
Luogo
Woods.
: Circle. Test + (10) to explore the mossy steps. If you succeed, you may light or unlight the brazier at the top.
Haunted - Your next move action this round costs 1 additional action.


Unvisited Isle - Retro
Spectral mist blocks the way. Check Campaign Log.
- If the investigators sided with the Lodge, you cannot enter this location unless the brazier at the Forbidding Shore is lit.
- If the investigators sided with the coven, you cannot enter this location unless the brazier at the Forbidding Shore is unlit.
Unvisited Isle
Haunted Spring
Luogo
Woods.
: Circle. Test + (9) to reach the brazier in the center of the spring. If you succeed, you may light or unlight the brazier.
Haunted - You must either discard an asset you control, or take 1 damage.


Unvisited Isle - Retro
Spectral mist blocks the way. Check Campaign Log.
- If the investigators sided with the Lodge, you cannot enter this location unless the brazier at the Forbidding Shore is lit.
- If the investigators sided with the coven, you cannot enter this location unless the brazier at the Forbidding Shore is unlit.
Unvisited Isle
Decayed Willow
Luogo
Woods.
: Circle. Test + (9) to find the brazier inside the decaying tree. If you succeed, you may light or unlight the brazier.
Haunted - Choose and discard 1 card from your hand.


Uptown - Retro
Luogo
Arkham.
Choose and discard a card from your hand: Move 1 breach from Uptown to the current act, +1 additional breach for each icon on that card.


Uptown - Retro
Luogo
Arkham.
: Test (2). For each point you succeed by, move 1 breach from Uptown to the current act.


Vault - Retro
The door to the Vault is locked. You cannot enter the Vault unless you control the key.
Luogo
Lodge.
Forced - After the Vault is revealed: Place 1 random set-aside key on it.


Victorian Halls - Retro
Luogo
: You go looking for trouble. Discard cards from the top of the encounter deck until a Silver Twilight enemy is discarded. Spawn that enemy in the Victorian Halls. Then, gain 2 clues (from the token pool). (Group limit once per game.)


Victorian Halls - Retro
Luogo
Spectral.
Haunted - Lose 1 action.


Walter Gilman's Room - Retro
The door to Walter Gilman's room is locked. As an additional cost to enter Walter Gilman's room, investigators in the Moldy Halls must spend 1 clues, as a group.
Luogo
Witch House.
: Draw 3 cards and take 1 horror. (Limit once per game.)
Haunted - Discard the top 2 cards of the encounter deck.


Unknown Places - Retro
- H. P. Lovecraft, The Dreams in the Witch House
Luogo
Extradimensional. Witch House.
: Investigate. If you succeed, instead of discovering clues, heal 2 horror. (Limit once per game.)
Haunted - Lose 1 action.


Witch-Haunted Woods - Retro
Witch-Haunted Woods
Abandoned Mine
Luogo
Woods.
You cannot investigate this location while you have between 3 and 10 resources.
: Choose an investigator at a different Witch-Haunted Woods. Move up to 3 of your resources to that investigator's resource pool, or vice versa. (Group limit once per round.)


Witch-Haunted Woods - Retro
Witch-Haunted Woods
Cairn Stones
Luogo
Woods.
Forced - After any number of clues are discovered from this location: Each investigator at this location loses an equal number of resources.


Witch-Haunted Woods - Retro
Witch-Haunted Woods
The Lonely Tree
Luogo
Woods.
You cannot investigate this location while you have between 3 and 5 cards in hand.
: You choose and discard 1 card from your hand, then an investigator at a different Witch-Haunted Woods draws 1 card, or vice versa. (Limit once per round.)


Witch-Haunted Woods - Retro
Witch-Haunted Woods
Child's Tree House
Luogo
Woods.
Forced - When the last clue is discovered from this location: Spawn the topmost enemy in the encounter discard pile at this location. (If there are no enemies in the encounter discard pile, discard cards from the top of the encounter deck until an enemy is discarded, and spawn that enemy instead.)


Witch-Haunted Woods - Retro
Witch-Haunted Woods
Tainted Well
Luogo
Woods.
Investigators at other Witch-Haunted Woods locations can commit 1 card to each skill test performed at this location, and vice versa.


Witch-Haunted Woods - Retro
Witch-Haunted Woods
Hermit's House
Luogo
Woods.
Forced - After any number of clues are discovered from this location: Each investigator at this location must discard an equal number of cards at random from his or her hand.


Witch-Haunted Woods - Retro
Witch-Haunted Woods
Overgrown Barn
Luogo
Woods.
When an enemy would spawn at a different Witch-Haunted Woods: Spawn it at this location instead. Then, it makes an immediate attack against each investigator at this location.


Scenario
Easy / Standard
: -1 (-3 instead if your location is haunted).
: -2. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.
: -2. If there is a Spectral enemy at your location, take 1 damage.
At Death's Doorstep - Retro
Hard / Expert
: -2 (-4 instead if your location is haunted).
: -3. If this is an attack or evasion attempt, resolve each haunted ability on your location.
: -4. If there is a Spectral enemy at your location, take 1 damage and 1 horror.


Scenario
Easy / Standard
: -X. X is half of the doom on Azathoth (rounded up), to a minimum of 2.
: Reveal another token. If you fail, search the encounter deck and discard pile for a Cultist enemy and draw it. Shuffle the encounter deck.
: -2. If you fail, Azathoth attacks you.
: -4. If your modified skill value for this test is 0, place 1 doom on Azathoth.
Before the Black Throne - Retro
Hard / Expert
: -X. X is the amount of doom on Azathoth, to a minimum of 2.
: Reveal another token. If you fail, search the encounter deck and discard pile for a Cultist enemy and draw it. Shuffle the encounter deck.
: -3. If you fail, Azathoth attacks you.
: -6. If your modified skill value for this test is 0, place 1 doom on Azathoth.


Scenario
Easy / Standard
: -3. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.
Disappearance at the Twilight Estate - Retro
Hard / Expert
: -5. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.

