Charlie’s Experienced Motivational Speech | Deck Guide

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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RyanMuQ · 1336

Join us!

Join us! I will never let you die with my Spectral Shield... unless it is necessary.


This is a Flex Charlie deck that is balanced at finding clues, managing enemies and passing ANY types of scenario skill tests (parleying, testing (5) to lift a rock, etc.). Compared with the Charlie Kane deck three years ago when Charlie is published, he gets boosted again as the new expansion, the Drown City (TDC), is released.

  • Whispers of Doom transforms Charlie’s brilliant skill-passing ability to the ability to kill enemies, which is right what Charlie is bad at.
  • Motivational Speech is no longer Guardian-only and can be included whatever sub-classes you choose. Meanwhile, as Charlie has so many heavy allies like Mr. "Rook" and Leo De Luca, the upgraded version guarantees you always have sufficient resources to play them.
  • Eldritch Tongue lets you play these fantastic parley cards twice. This crazy card costs even 0 experience.
  • The Great Work lets Charlie gain even more experience. Together with Charon's Obol, Charlie earns 3 EXTRA EXPERIENCE per game without doing anything and its side effect is automatically overrode (you would rather be killed than be usurped).
  • Spectral Shield provides solid protection to the core ally assets - Charlie turns to be a weak citizen and can do nothing if Bonnie Walsh is defeated, so every Charlie deck should have the plan to save her. Meanwhile, The Black Cat can brainlessly trigger its ability with no fear.

Meanwhile, besides the traditional tricks Charlie has, such as Miss Doyle and Mr. "Rook", Charlie now has some new choices. With Spectral Shield that prevents damage and horror, no matter passively or actively, Field Agent agent and Beat Cop are new choices and brings new player experience.

This deck is tested: I finished Return to TCU in a 3-player team with Agatha Crane as cluever and Zoey Samaras as main fighter.


Overview

overall stats


Main Strategy

mulligan:

  • Bonnie Walsh is always the first priority. She guarantees Charlie to pass at least one skill tests at any type per round.
  • Mr. "Rook" is the second. The most important thing is he can intentionally draw the time bomb from the deck to avoid inevitable ally sacrifice. He is also the critical core component searcher for anything.
  • Then, mulligan for card-draw and resource engines like David Renfield and Scroll of Secrets.

Early-stage Synergy:

Converts them to clues and kills:


Cross-team Synergy

For the purpose of supporting your friends, you can exchange the following cards is necessary:

Meanwhile, as both Charon's Obol and The Great Work are unique () cards, you may definitely give it to other team members - this deck is actually not experience-thirsty and it works pretty well even at 0 experience.

  • Delve Too Deep for extra experience. Charlie will have more chance to play it, as 1) he is not a cluever that is always busy as bees, and 2) Charlie has extra actions and resources to play it. It is just for the team, as this deck already has lots of extra experience.
  • Scrying Mirror for the team's critical skill tests. It also helps to reduce the cost for you to pass tests, as you already know how many extra skill values from allies are required.
  • Eye of the Djinn if you are in a bless/curse team.
  • More resource cards, like Bank Job, if your team is pretty thirsty at resources. Also consider leaving more Motivational Speech to them.

Upgrade Path
 Cost  Total
   In the Thick of It  →  Charon's Obol 2 XP 2 XP
    +  Miss Doyle 1 XP 3 XP
   Bank Job  →  Motivational Speech •••• 4 XP 7 XP
   Bank Job  →  Cheat the System 1 XP 8 XP
   Delve Too Deep  →  Motivational Speech •••• 4 XP 12 XP
   Leo De Luca  →  Field Agent •• 2 XP 14 XP
   Lucky Cigarette Case  →  Close the Circle 1 XP 15 XP
   Lucky Cigarette Case  →  Close the Circle 1 XP 16 XP
   Delve Too Deep  →  The Red Clock •• 4 XP 20 XP
   Leo De Luca  →  Field Agent •• 2 XP 22 XP
    +  Charisma ••• 3 XP 25 XP
   Scrying Mirror  →  Gené Beauregard ••• •• 5 XP 30 XP
   Faustian Bargain  →  Cheat the System 1 XP 31 XP
    +  Charisma ••• 3 XP 34 XP
   String of Curses  →  ☑☑ Railshooter 2 XP 36 XP
   String of Curses  →  ☑☑ Realitycollapser 2 XP 38 XP
    +  ☑☑ Matterweaver 2 XP 40 XP

(View at arkham-starter.com)

4 comments

May 31, 2025 aurchen · 250

Does Spectral Shield + Field Agent actually work ? As far as I know, cancelling the horror (part of the cost of its ) means the costs of Field Agent's ability haven't been paid, which leaves you unable to resolve its effect. What am I missing here ?

Jun 01, 2025 RyanMuQ · 1336

@aurchen Thanks to figuring it out! I have modified my description, really pity though ;(

However, I believe this deck still works. In my real practice, Miss Doyle is actually more preferred than Field Agent. Spectral Shield can still be used to protect core assets and absorb damage/horror from teammates without any condition.

Jun 02, 2025 Someguy842 · 41

If you have an open ally slot you could try the Summoned Hound. It does take up an arcane slot as well which is disappointing as it will compete with Close the circles excellent action compression and Eldritch tongue but putting it into play via Motivational Speech ignores all costs including the cost of putting the weakness in your deck. It works with A Chance Encounter as well if you wanted to go that route.

Jun 02, 2025 RyanMuQ · 1336

@Someguy842 Brilliant discovery! Actually I intentionally ignored Summoned Hound because I already have a deck built around it and A Chance Encounter. If only considering the deck strength, I would consider substituting 2x Close the Circle -> 2x Summoned Hound, since the latter one is also sort of action compression. A Chance Encounter is not necessary here as it has little synergy with other allies and Charlie can play Motivational Speech 4 times in a game.