Costi: 0.
Icone Abilità:

Veloce. Gioca solo dopo che un investigatore ha scoperto l'ultimo indizio rimanente nel tuo luogo.

Gli investigatori in quel luogo ottengono un totale di X risorse, distribuite come preferisci, dove X è il valore di Oscurità di quel luogo.

"Quando hai eliminato l'impossibile, quello che resta, per quanto improbabile, deve essere la verità."Arthur Conan Doyle, "L'Avventura del Soldato Sbiancato"
Greg Bobrowski
Il Nome Segreto #110.
Enigma Risolto

Great card! As a seeker, it rewards you for doing your job! Fast action is cool and it's a card for team players, you can fund your team on a high-shroud location. You could even replay it with Eidetic Memory I could see it very well in a Minh deck, she's always been a team player. But it's cool for a lot of investigators, Roland for exemple would welcome the extra cash. A great card indeed!

mogwen · 159
Yeah, it's indeed great for Roland! — matt88 · 1835
Definitely a good card, but after piloting it for a while, can confirm that resource-hungry seekers (or Roland) would still need Emergency Cache to get off and running. Crack the Case is welcome even if it nets 1 credit, but I've had many turns with it sitting in hand and no way of efficiently investigating without resources... — Malgox · 17
I wonder, could you play this on a location several turns after it has been cleared of clues? Technically it is still "after an investigator discovers the last remaining clue at your location", it is just several turns after, not immediately after. Thoughts? — lockque · 1
No, it must be played as soon as the condition is satisfied or not at all. — axefby · 1

Solid card. Have tried it in Joe and would recommend not putting it in the insight deck however. It doesn't benefit from the discount and it doesn't help you clear the clues thenlmselves, much better kept in hand so that he can use his other tricks to clear clues and then follow up with this as soon as possible.

The best thing about the card is that in solo it's always a good play regardless of the Shroud value, even 1 extra credit is an action saved and it scales from there. Since he's able to break Shroud 3-4 without breaking a sweat though this is a definite replacement for Emergency Chache in his decks.

skanedog · 18
Roland Banks also loves this card. His ability saves the action of getting the clue and this pays him for it; insane value. This card singlehandedly puts Roland's economy on par with the richer Guardians (Leo, Carolyn, Zoey). Sorry Mark; you're now officially the poorest Guardian. — SGPrometheus · 253
But Mark did get Act of Desperation to help refund midgame. — Death by Chocolate · 58
Mark probably needs the money the least as he has a base 5 fight and can punch above his weight when the chips are down. Act of Desperation gave him a way to gain some resources to keep fighting and well maintained means that he can keep the fight up. — Myriad · 717
What I love with this card is that it can be a solid support for the team. I think every Guardian will be happy to be gifted resources to play their expensive weapons! — mogwen · 159

Nice card.

Crack the Case is econ in a faction that until recently didn't really have resource issues (Namely, paying for slightly more expensive assets, that don't immediately pay for themselves like Dr. Milan Christopher does, Fingerprint Kit and Mr. "Rook").

The freedom from needing actions to get the money, the potential for 4 resources, it's a great supplement to Emergency Cache, the requirements to trigger it however don't make it quite effective enough to be a replacement for Emergency Cache unless youre playing a baseline 5 character. Crack the Case is just as easily played round 2 as it is round 20, having methods to quickly turn the extra money into test success, for example via talents, is smart. On the flipside Crack the Case can really speed up the rate at which your friends get stuff like Rite of Seeking or Agency Backup into play.

Space in a deck might be a bit too tight to actually fit Crack the Case, off-class characters however.. Roland Banks loves it! This is actually a good reason (the best reason?) to bring Crack the Case, as a means to fund your team some resources, it's certainly more straightforward then using Charles.

Note that the card can activate even if you aren't the investigator doing the clue deed, a nice bit of flexibility.

Tsuruki23 · 1154
I've found it to be a perfectly adequate replacement for Emergency Cache. Just play it as soon as you clear any shroud 3+ location. If you don't need the resources immediately you're going to need them at some point. The fact that this is fast makes it much better than EC. — Sassenach · 121
Goes very well with Hawk-Eye Folding Camera since your goal is to clear locations. This is an autotake for most Seekers now in my opinion. I will say though that E-Cache 3 is probably a good replacement for it if you're running Fingerprint Kit. — StyxTBeuford · 2081
and brilliant for true solo as taking the last remaining clue is even eaier. — Ezhaeu · 27
Once, the daisy of our group popped two Crack the Cases on a shroud 6 location. Higher Education yielded some use in that scenario... — trazoM · 7