Evento

Insight.

Costi: 1. XP: 1.

Guardiano

Fast. Play only during your turn.

Resolve an ability on a Tool or Weapon asset you control without paying its cost.

Keep your eyes on the target.
Romana Kendelic
The Feast of Hemlock Vale Investigator Expansion #30.
Hand-Eye Coordination

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: Can I use Hand-Eye Coordination to resolve the ability on Microscope without spending any actions? A: No. Hand-Eye Coordination only allows you to bypass the first cost when activating an ability on a Tool or Weapon asset. You must still pay any additional costs on that ability, which can include spending additional actions. (Feast of Hemlock Vale FAQ, February 2024)

  • Q: When a card ability allows me to resolve an ability “without paying its cost” such as on Hand-Eye Coordination does it allow me to avoid paying all costs? A: If instructed to resolve an ability “without paying its cost,” the investigator ignores only the first in the ability cost, if any. For each additional beyond the first, the investigator must spend an action to activate that ability. The investigator must also pay any other costs required for the ability. (FAQ 2.3, October 2024)

Last updated

Reviews

While this card wasn't part of my initial "upgrade plan" for my Zoey deck, I like it a lot to get a Fast shot with her .45 Thompson (3) which also pays for this card. Guardians don't get a whole lot of additional actions, so it's nice to see them for the things they want to do anyway (i.e. murdering stuff)!

It's a lil' bit costly way to gain a specific type of action once per game, because this card does only that. Have a look at the Shortcut. You gain the same amount of value from those two cards, but Shortcut is 0xp 0 resource and can be used on any player creating opportunity for some wild shenanigans. On the other "Hand" -Eye Coordination special effect could be sth like avoiding attacks of opportunity. Sometimes. In very rare and strange occasions it might be a thing you need. So as long as you have access to pool whenever you start to think about this card, just remember Shortcut. In fact guardians have more much nicer action compression cards like Safeguard, Ever Vigilant, Geared Up or even Galvanize, so if you find use for Galvanize and you don't care for its exhaustion effect and it's possibility to play events than maybe it's a card for you.

Drostt · 95
Marion Tavares can't use shortcut. For her, this is a fast "play another event" card. — MrGoldbee · 1443
The costs are ok if you consider that the usual cost of an action are 2 resources (skids ability and quick thinking). Also an action with tools or weapons are two of the main types of action you do to progress the scenario. — Tharzax · 1
Amazing card in a Shotgun deck. — liwl0115 · 41
I believe you still use the ammo part of the cost, however. — Phelpsb83 · 208

This is a confusing card in my opinion. Does it save you the ammo cost shown after the action arrow? "You must still pay any additional costs on that ability, which can include spending additional actions." The text should refund you an action if it saves just the action. Instead everyone's in here confused about whether it saves you ammo beside the action arrow, or not.

jasko · 2
It states exactly what you get discount on → action. That's all you get. — bugiel_marek · 21
I get it, that people might think, it would save you additional action cost on cards like Sledgehammer, which it does not. But how could anybody think, it saves you ammo. The card clearly state itself, it does not. — Susumu · 363
I do agree with jasko though that it might be a lot simpler and easier if the card just said "you gain an additional action that can only be used to activate a weapon". — Spamamdorf · 4
There’s the card galvanize which is very similar to this card and even costs the same — Django · 5070
This alternative card text, that you suggest @jasko & @Spamamdorf, makes this card more powerful. How? Granting an additional action instead of giving an action discount rises this card combo potential with all cards that give player X per action they took in a turn. Like get 1 resource per action spend this turn. I think it's not a coincidence that this card closes doors to this combo potential. That was the intention. — bugiel_marek · 21
@Django, Galvanize look similar only at first glance given what I wrote above. But I must admit that it's hard not to get this impression. — bugiel_marek · 21
I sincerely doubt that the card was written this way to nerf, what, 4 cards? Payday is not such an amazing card it needs to be stealth nerfed, much more likely they just thought it wasn't confusing. — Spamamdorf · 4
Don't look back only, look into the future as well. Meaning new cards will come that do X based on number of actions taken. — bugiel_marek · 21