Card draw simulator
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None. Self-made deck here. |
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Luddifier · 1
This is my Joe Diamond deck for the path to Carcosa campaign. I managed to get the necronomicon after the second game, much of the deck is based around that card and some other tomes. Knowledge is power is an AMAZING card and I want to tutor my powerful tomes with well-maintained and res earch librarian. I also have translated the "Archaic Glyphs" so as soon as I have 3 xp I will buy the "guiding stones". I'm skeptical to arcane enlightenment, since I kinda want to get rid of the Necronomicon ifI play well maintained, but I consider using well prepared to boost myself via the numerous assets I have.
Joe has been a beast so far in gathering clues and killing enemies. I only really lack defense towards treachery effects, I consider picking up one or two "forewarned" or perhaps "the eye of truth".
The cards I overall think of adding:
Whitton Greene (2) Brother Xavier (1) Beat Cop (2) No stone unturned (5) Whitton Greene (2) Forewarned (1) Arcane Insight (4) Archaig Glyphs: Guiding Stones (3) Charisma (3) Vicious blow (2) Eidetic Memory (3) Extensive Research (1) Well Prepared (2) Logical Reasoning (4) Mind over Matter (2) Miscatonic Archaelogy Funding (4) Library Docent (1) Pnakotic Manuscripts (5) Police Badge (2) Survival Knife (2) Truth from Fiction (2)
The cards I mentioned above with correct links:
Archaic Glyphs Miskatonic Archaeology Funding Forewarned The Eye of Truth Whitton Greene Brother Xavier Beat Cop No Stone Unturned Forewarned Charisma Vicious Blow Eidetic Memory Extensive Research Well Prepared Logical Reasoning Mind over Matter Library Docent Pnakotic Manuscripts Police Badge Survival Knife Truth from Fiction