Canaglia
Supporto. Accessorio

Oggetto. Amuleto.

Costi: 2. XP: 3.
Icone Abilità:

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Dual Brush Studios
Winifred Habbamock #26.
Portasigarette Fortunato
Reviews

This card is insanely good! Have you ever built a Rogue deck that was based on assembling a big combo? Well now you can assemble said combo much more quickly. All most Rogues will need to get decent digs is Lockpicks, but there are a few other ways as well, such as Well Connected and Money Talks. Money Talks is especially bonkers, because it's quite possible to build Rogue deck that can horde 50 or more resources. You'll probably be able to search your entire deck with that. Even if you don't have a way to oversucceed immediately, you'll probably occasionally draw a 0 on a test. It's also still an improvement on the original, because you only need to succeed by 1 instead of 2 to get a draw. Finally, if you're taking it as a 2-of without Relic Hunter, the second copy isn't a dead draw, as it has a generous for icons. Not bad for an asset.

Some specific combos to highlight (apart from those already mentioned):

Zinjanthropus · 157
I think the best thing about the upgrade is that you still get a card at +1 success and for larger success margins you can shuffle a weakness back into your deck. Drawing your weaknesses more quickly is always one of my concerns if I have a lot of unfiltered card draw in a deck. Drawing cards is still worth but I prefer to shuffle those weaknesses back in. Or draw them at an opportune time of my choosing. — TWWaterfalls · 709
If you have All In, you could actually theoretically reduce your deck to only weaknesses, or mostly weaknesses, then reshuffle your deck, shuffling the weaknesses back in. Can only do it once with the most recent taboo, though, sadly. — Zinjanthropus · 157

I’m playing through TFA as Winnifred... and even with moderate success in all scenarios, she wants to spend XP. Every card can get better, every gun, and then there’s bonus stuff, like sharpshooter or hard knocks(4). Obviously.

With a bless happy Mateo and Stella, this card --comes alive--.

On the right checks (momentum+lockpicks), with the right bonuses, you can guarantee to succeed massively. Even on the -6, Mateo turns the auto fail into “get all your cards back again.” Search your entire deck for the card you need exactly right now. Or plan ahead, and assemble all three easy marks. And the fewer copies of a card do you need, the more XP you save. Which means more upgrades, which means bigger numbers.

MrGoldbee · 1006
Also has ridiculous synergy with any ‘Exodia’ class myriad cards (three aces, pendant of the queen, easy mark, empower self). Also makes surprising find truly shine, which makes this a great pickup for Tony or Trish (often to the point of 2 of plus Relic Hunter). Almost laughably superior to the equivalent rabbits foot. — Difrakt · 952
Rabbit’s Foot is actually almost as good. In Stella it’s fantastic. — StyxTBeuford · 12385
Rabbits foot suffers from two things: first, unless you combo off of something else a failed test is still a wasted action. You can build off of it but it takes time and setup. Second, rabbits foot is bounded by 0 in a way that LCC is not, and with lockpicks (or any other of many good rogue content) its very easy to search 4, 6, 8 cards in a way that rabbits foot very rarely pulls off. — Difrakt · 952
Oh if we’re only talking the upgrades then sure, I agree LCC’s unbounded nature gives it an edge. But the action cost of RF is overstated. Survivors often purposely engineer failure for benefit- you can do damage, get clues, and gain resources and draw cards all while failing in Survivor. Rabbit’s Foot is core to that. The other thing RF does that LCC doesn’t is it curbs the opportunity cost of failure, which helps maintain momentum. LCC is easier to trigger once a round than Rabbit’s Foot for the most part, but both cards are effectively the same in the right deck. — StyxTBeuford · 12385
I think LCC is more of an upgrade than rabbits foot is, reducing the need to succeed to only being 1 up for the draw is probably enough of a benefit on its own, the main reason I never ran LCC(0) is because it would just never trigger when I wanted it to, it cost more cards to commit than I would ever get back. (which also becomes less of a problem as you get better rogue synergy cards) — Zerogrim · 159
On Winifred in particular, I prefer Relic Hunter over LCC (3). Winifred cares more about quantity than quality. On someone like Trish, the opposite would be true. — suika · 7363
I will say though, Rabbit's Foot 3 in a Survivor with Drawing Thin is very nice. Of course, Drawing Thin is good anyway, but don't knock RF 3 too harshly. It's a solid upgrade, even if LCC 3 is probably a stronger one overall. — StyxTBeuford · 12385