Jim Culver ... alone ... not including monsters

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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crayok · 1

This is a base deck for attempting the Dunwich campaign with Jim Culver by himself with 1 core set and every other extension up to "Where Doom Awaits". There was a prior attempt but the deck fell completely flat in "Where Doom Awaits" scenario ... it was utter failure and it was doomed to happen when i realized what was required to advance in this scenario and looked at my deck after. So i started back from scratch and tried something that would not end in such an abject failure in the near end while not undermining Jim efforts until then.

The idea was to scrounge up as much investigating assets as necessary. I deemed Alyssa Graham better for its higher sanity value, and Dr. Milan Christopher lesser in spite of his more profitable power. I thought that since the Fire Axe was to get more use even if i got my only Shrivelling, low resources wouldn't be such a problem. Magnifying Glass and good ol' Flashlight were to complement this. I also choosed Working a Hunch instead of Deduction because of 2 test icons instead of 1 and for digging up more than 1 clue there's Rite of Seeking ... plus when you solo there's not so many places with more than 1 clue to find. Drawn to the Flame is always a must if you have access to mystic cards as much as Ward of Protection. That one can save the scenario if played at the right time. To complement the investigating arsenal i put 2 Perception. That makes 11 cards for helping in getting clues making it a pretty surety that at least 1 or 2 will show up in the starting hand.

The weak point is that for the first scenarios i will rely heavily on the Fire Axe for self defence until i can include more attack spells like Shrivelling and Song of the Dead.

The Arcane Initiate and Defiance are here for comfort until replaced and will probably be among the first cards to leave the deck for xp cards, xp which the 2 Delve Too Deep are here to help gather.

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