Card draw simulator
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None. Self-made deck here. |
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Quago · 2
A first pass at a supportive Leo build. The goal is to build up a fair amount of resources and play out allies and assets that can then be used to help out the team as a monster slayer, or passed on to fellow investigators to give them an edge in combat, and free up Leo's hands and ally slots for more weapons and allies. Intended for Multiplayer (the more the merrier) and being used as a blind run through of The Forgotten age, where I intend to refine the play-style.
DECK CONSTRUCTION: Although Lone Wolf has a couple anti-synergies with the deck and could be swapped for more team oriented cards (Inspiring Presence, Liquid Courage, Venturer, etc.) guardians generally have trouble generating resources and if you can get it out early and trigger it a couple times it will help fuel paying for your more expensive assets, and pass them off with teamwork when you finally meetup. Dario El-Amin is mostly included for his triggered ability, but if enough resources can be accumulated bringing Leo to a 5 will 4 intelligence investigator is fantastic, so you can more readily deal with anything the mythos deck throws at you and more easily contribute to getting clues. In scenarios where there are very few enemies to fight, dario helps make a transition to a hard support easier. Two of the earliest upgrades you want to make with the deck are Charisma, and Adaptable. As you switch out for cards like Stand Together, Shotgun, or Lightning Gun, taking out some of the less useful assets or skills for Sleight of Hand, and Extra Ammunition without having to spend the experience will be extremely helpful as many of the upgrades you'll want are expensive and saving XP any way you can is crucial
GENERAL STRATEGY: Often times you want to work with your fellow investigators to ensure you're starting your turn alone to trigger Lone Wolf as often as possible when it's out, then meeting back up to take care of monsters, or to get the most benefit from teamwork. "Let me handle this!" can be used to pull enemies others have drawn to your location, if you are off on your own for lone wolf purposes. Non unique allies are fodder for your skull, letting them soak up attacks of opportunity while you position yourself to take care of enemies, but you are packing several expensive allies so if you haven't gotten the skull out, or your draw luck is poor, it's best to spread the damage as evenly as possible among Leo and his allies. Leo has decent intellect for scooping up clues or Burgling on lower shroud locations, though you won't find yourself in the position often. However, if you have spare actions where there simply aren't enemies to fight or clues ready to grab, gaining resources and drawing your deck are always good options to keep the supply lines to your team running.