#CPA-TDL - Survive Thru Will - Stella

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Stella Clark - Excelsion Hotel - Fighter rol 0 0 0 1.0

Lola Hayes · 974

Campaign Play-Along with MythosBusters.

  • Campaign: Dunwich Legacy (Some Return encounter sets maybe)
  • Difficulty: Standard - 3 Hand Solo
  • Taboo: None
  • Card Pool: NotZ x2, RtNotZ, Starters, TDL, RtTDL
  • Team: Survive Thru Will
  • Role: Lead Investigator, Enemy Management
  • Teammates: Minh, Agnes

Hello this is my campaign account. I'm very scared of Dunwich and thus I have brought 3 investigators who all have access to A Test of Will and will survive through our sheer willpower.

Hopefully going to have enough XP to get Déjà Vu in order to play valuable Exile targets like Flare, Leather Coat(1), A Test of Will(2), and Fire Extinguisher. Some tech chooses are Cunning Distraction for BotA, Bait and Switch for U&U, Dumb Luck for.... I guess HAW? See you in Dunwich everyone!

Wern212's Weakness Drawing: Atychiphobia


Scenario 1A: Extracurricular Activity

Starting Hand:

Notes: Removed the Agents of Yog-Sothoth encounter set and put in the Vassal of the Lurker. They seemed slightly easier to deal with. Also swapped out The Beyond encounter set. Basically with both perils (Resurgent Evils and Terror From Beyond) out of the encounter deck, I could Test of Will for each other that game.

Stella cleared Orne Library using 4 actions 2 investigates, 1 passed with NRNS, and the other was a fail that I live and learned so i was testing at 4 to 3, and then drew a -3 so I could play Look What I Found. Probably very expensive play, but what can you do.

Warded Ancient Evils that was going to lose make the timer run out on killing the experiment despite having all of the clues needed at the Dormitories. After Minh and Stella let Arcane Barrier deck them out, they could refresh decks and avoid BTV.

Struggled the most for sure, there weren't that many tests to fail with purpose. Also, Granny Orne was discarded a few times before I could see her.

Resolution 3: 9 VP, 1 Delve discarded.

Ending State:

Upgrades:

  • Quick Learner x2 Well. Might as well improve Stella's fail curve to get the most out of Rabbits Foot and Take Heart.

Scenario 1B: House Always Wins

Starting Hand:

Stella once again was the least useful. She kinda just watched Minh and Agnes do work. I think I'm still at the mercy of hands and card engines. My Baseball Bat broke after 2 swings which was sad.

I was able to save Agnes after she took double hits from Lurker and Conglom by walking up with a Rat engaged and then playing a Cunning Distraction on all 3. 3rd action got to swing at the Lurker with Baseball Bat and QL -2s 5 to 2 which felt nice.

Also got a chance to first action Dumb Luck a Conglomeration back into the encounter deck while Agnes looked for her Delves.

Early resign from Minh with 3 rounds left since she had nothing better to do than complicate turns for Agnes and Stella who stood in Darkened Halls stalling the Agenda and digging for Delve Too Deeps.

Resolution 4: 10 VP, 2 Delve, Stella and Agnes stalled out the scenario dropping their clues at Darkened Halls, 3 VP from Interlude/Resolution, 3 VP from Locations, 2 VP from Lurker and Pit Boss. Gambled to get extra elder tokens into the bag for Agnes and her Shrivelling damage. Morgan and Armitage have been kidnapped, and each investigator got 1 physical trauma.

Ending State:

Upgrades:

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