To hunt the Ancient Evil

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Old Yorick Shot Guns 61 47 19 1.0
Inspiration for
None yet

ethereal64 · 607

This is the deck that I use for my TDC blind run, and it was a blast.

The core idea of this deck is borrowed from this great design: https://arkhamdb.com/decklist/view/51880/old-yorick-shot-guns-1.0, I just made a few tweak to meet the specific challenges of the campaign.

The Task I run in the campaign is Good Money, which has a very weird synergy with Dark Horse: it can "absorb" 1 resource each time I gain them, and is great for getting rid of those odd resources here and there (most notably the first use of Hunting Jacket), which allow me to delay Scrapper until a much later time while still fully utilize the benefit of Dark Horse.

With that in mind, the whole deck was reshaped into an Catalogue based item heavy deck and give up on the ally, with Hunting Jacket act as a semi-Labranche to pay for stuff when Catalogue isn't available. The Black Cat is a luxury purchase against the insane symbols of the later scenarios (like -4 and draw another, -5, -6 or even autofail on condition), Bruiser is probably the weakest link here and I do solemnly regret paying 3 xp for it.

Versatile in a Sleight of Hand is a good idea on paper, since it squeezes more uses out of Old Shotgun and Old Hunting Rifle, but was really a mixed bag in practice. Not that those 5 extra cards matter, since the deck is packed with enough draw and tutor, however it creates a unique dilemma: there really aren't that much enemy in TDC, more often then not it's either 1 resource for 1 shot (play it and shot once), waste a card (commit the gun and let Sleight become a dead draw), or waste the trigger of investigator ability (hold both card and kill enemy with other things). However, I don't really regret this choice, because not only the 4 more deck slot allow me to pack more useful cards, there's actually 2 times in the campaign that I Sleight down an Old Shotgun, shot twice, then Act of Desperation to "recharge" the emptyed shotgun for the next round.

Overall, I liked this deck a lot, and the asset cycle mini-game is really fun to play. If anyone want to try this one, remove Versatile, A Test of Will, Stroke of Luck, replace Bruiser with Ace of Swords, and The Black Cat with any card that you see appropriate (Emergency Cache maybe?).

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