Dirty Fighting
  • Q: Some card abilities allow you to evade an enemy that is not at your location (eg. Decoy, Pendant of the Queen). How does Dirty Fighting interact with such card abilities? Because in RR: "An investigator may fight any enemy at his or her location". Does this mean I can't trigger Dirty Fighting's reaction triggered abilities? A: When you take a fight action, you must make an attack against an enemy at your location (unless you have a weapon or other card effect that explicitly states otherwise). Evading an enemy that is not at your location means it’s not a valid target for Dirty Fighting.
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Oops!
  • Q: What happens if I miss against an enemy engaged with another investigator, do I deal 0 or 1 damage to the engaged investigator? Other cards like the Shotgun specifies the damage in case of failure, but does that applies to Oops? If I fail by 4 and the enemy is engaged with another investigator and I play Oops (2), how much damage is dealt to the enemy? A: So normally, if you fail a skill test while attacking an enemy engaged with another investigator, you’d deal damage to that investigator. Shotgun has a replacement effect for this situation, specifying that the failed attack deals 1 damage for each point failed by to that investigator. If you played Oops! (2) in that situation, you would deal damage to the chosen enemy equal to the amount you failed the test by (up to 3, according to the text on Oops! (2)), and no damage to the other investigator. (Note, if you were attacking an enemy with Shotgun that wasn’t engaged with another investigator and then failed, you wouldn’t deal any damage with Oops! (2).)
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Runic Axe
  • Q: My question is whether or not Runic Axe can be used to move into a location without enemies present. The text on the card states that "Inscription of the Hunt" may be used to immediately move to a connecting location. Additionally, the inscriptions are triggered before the attack. So can you use the Runic Axe to just move (and not fight after because there is no valid target for the fight action)? A: When taking a “Fight” action, there must be a valid target for the attack - in most cases, an enemy. To resolve “Inscription of the Hunt” (on Runic Axe) correctly, you must either engage an enemy at your location or move to a location with an enemy you can fight.
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One in the Chamber
  • Q: Custom Modifications's upgrade, "Extended Magazine", mentions when ammo is "placed" on attached asset by another event. One in the Chamber states "add" 1 ammo. Is that discrepancy meaningful or will Extended Magazine work with One in the Chamber? A: The discrepancy is not meaningful—One in the Chamber should have said “place” instead of “add” to be more consistent with other cards. Custom Modification’s “Extended Magazine” will work with One in the Chamber.
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Custom Modifications
  • Q: Custom Modifications's upgrade, "Extended Magazine", mentions when ammo is "placed" on attached asset by another event. One in the Chamber states "add" 1 ammo. Is that discrepancy meaningful or will Extended Magazine work with One in the Chamber? A: The discrepancy is not meaningful—One in the Chamber should have said “place” instead of “add” to be more consistent with other cards. Custom Modification’s “Extended Magazine” will work with One in the Chamber.
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