Heed the Dream

If you usually draw simultaneously in Upkeep you may need to slow down a bit to play with this card correctly. Actual steps is drawing in player order (lead first, then clockwise).

For example if someone drawing this card goes the last, the other players all had already seen their Upkeep draw when deciding which pile to pick. If goes first, then other players do not yet perform their Upkeep draw until you finished picking the pile.

Playing correctly may matter with other Dilemma, cards with effects on draw, when you pick a pile with weakness like Amnesia, or you may draw the shuffled back weakness from unpicked piles.

5argon · 9604
Or, even better, don’t slow down play and let everyone just draw simultaneously like of course everyone does. Then trigger this once everyone has drawn. It’ll be functionally the same except for the occasional edge case, and the last thing we need is to slow this game down because you *might draw a particular card — rockmaninoff · 3
Eldritch Sophist

My next deck is going to be trying to use Eldritch Sophist with the new The Red Clock and Runic Axe as sources of infinite charges to keep my Archaic Glyphs, Divination, and Wish Eater powered up.

Ursula Downs can run Relics 0-4 so she can take the Axe once you put one point into Heirloom. She wont be able to take The Red Clock (5), but that's alright. I wouldn't have been able to pocket the money anyways if I was pulling the charge off every round.

mordequess · 36
@mordequess: you don't pull them off. They accumulate a charge per turn. After 3 turns you pull all 3 and repeat. — tasman · 1
For the love of all gods, use that combo for Seal of the Seventh Sign. — AlderSign · 236
Lola Hayes

Just a quick question regarding her ability: Can someone tell me, whether one can switch roles while using geared up? I'm not quite sure, whether there is a player window between each card played. Right now I would like to try her big cardpool for geared up.

Scythe · 1
Geared Up activates at 2.2 in Phase Sequence timing chart. Perhaps you want the the recurring window right under that step? That window is only granted (again) after player take an action in 2.2.1. Since we are currently in 2.2 still, it is not relevant. (You do have 1 window to switch role in between 2.1 and 2.2, before the first investigator take the turn.) Only if Asset / scenario effect that initiate a skill test immediately after playing exist, then you would get some windows inside the skill test sequence. (no such thing currently?) — 5argon · 9604
No.There is no player window during which you resolve geared up abilities. — Jacksonsu · 1
Many thanks for the quick answers. Sword Cane would initiate a skill test immediately but needs an enemy at your location. — Scythe · 1
Eon Chart

The true benefit of this comes from the opposite of the taboo.

Cards played with bold faced print are considered those types of actions, not play actions.

I.e. unearth the ancients 2 is an investigate action, not a basic action. As such, this card is incredibly powerful. It is under slot pressure from Pendant of the Queen as well, so these two could be reliably juggled to give seekers an ungodly amount of actions.

drjones87 · 189
I don't understand your first sentence, but as to the second - playing such cards counts as both a play action and the indicated type(-s). — TheNameWasTaken · 3