Diana Stanley - Solo Curse of the Rougarou

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
Diana Stanley - Solo Carnavale of Horrors 2 1 0 1.0
Inspiration for
Diana Stanley on a Return to The Forgotten Age 2 2 0 1.0

unremb · 251

Spoiler Warning

Return to the Night of the Zealot solo (Standard difficulty):
Disclaimer: non-blind run - several decisions within the game as well as in deck-building is done with prior knowledge of the Campaign in mind.


Upgrades:
Steadfast losing effectiveness due to the 3 mental trauma, so dropped for Jewel of Aureolus.
Charisma needed.


Curse of the Rougarou (1XP):

Summary:
Attempting to become the werewolf is very, very difficult.
Took a couple of tries, but managed to pull it off with this setup.
Probably shouldn't use the Jewel of Aureolus in a solo game - not triggering it enough to justify the XP cost (and slot cost)


Game Begins: Put Four of Cups into play

Scenario Ends ( R3 : 5VP )
the Rougarou escaped, and you embraced the curse

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