
Amazing for Devil Reef in the Innsmouth cycle - especially on solo. So much ground to cover and if you can get this out a couple of times (even Painting It with Sefina Rousseau), boat-hopping becomes a little easier.
Amazing for Devil Reef in the Innsmouth cycle - especially on solo. So much ground to cover and if you can get this out a couple of times (even Painting It with Sefina Rousseau), boat-hopping becomes a little easier.
One of the limiting factors of this card is that many investigators already fill all or most of their slots. So let's make a list of all slotless items. Well, ones that aren't investigator specific or from campaigns. Bandages, Handcuffs, Hiking Boots, Kerosene, Liquid Courage, Mk1 Grenades, Painkillers, Schoffner's Catalogue, Segment of Onyx, Smoking Pipe, Strange Solution, Tennessee Sour Mash, The Councils Coffer, Skeleton Key, Thermos, Track Shoes,
Special shout out to Dexter Drake's Occult Scraps, which appears playable but is a -1 for the rest of the game for them, and Charon's Obol, which is technically an item but will never be in your hand.
I was playing Winnie though this campaign, and she did well, I had Stella bail her out most of the time, but I've never seen any card go so nicely with her weakness.
"You must commit arrogance to eligible skill test."
Yeah, it's 1 test, but come on. It's really gonna force it on me. :/
In a standard 8 scenario campaign it'll take you at least 2 scenarios to get to where you can reliably use this card. After that, you have to generate 10 bless, not use them, pull this card and play it for 3 resources in a class that's usually starved.
Compare that to fortune or fate which you can pick up for just 2 experience, no set up required. You'd have to play Hallow at least twice throughout the campaign to keep pace with it, and it RFG so ypu only get 1 use per scenario. You also lose all bless tokens.
I just don't see this card ever being worth it.
I have a question about the interaction between Favor of the Moon and Recharge. Since you're revealing the token but not as part of a skill test and Curse tokens have no effect effect outside of skill tests, what happens to the token after you reveal it? Does it get removed from the game, go back the the chaos bag, or just stay under FotM?