IMO 'Arcane Slot builds' are still kind of a meme, though Dragon Pole and Explosive Ward are making them workable sub-themes, albeit in opposite directions.
That said, the biggest perk here is taking enemies out of play, especially in 4 Player games, where you burn through encounter cards at a fast clip. You'll run out of health or sanity, or bullets in your gun, and when faced with Alert or Retaliate keywords, the worst enemies become huge action sinks over time, outpacing many treacheries. Some treacheries exist specifically to throw them right back at you. The Jar lets you shove the most annoying of them in something like Diana's basement, but for monsters. It's the hardest "screw right off" to the horrors since Bury Them Deep. Eat lonely Deep Ones, spammy Snakes, and dancers in the void. The biggest downside is having to be present for the monster's original death.